I’ve built the lighting in my level and I’m interested in putting it up on sketchfab with the baked lighting built into the textures. Is there any way I can export the baked lightmaps for my scene so I can utilize them outside the engine?
I can view them in the world settings, but cannot find a way to export them.
These files are not able to be exported. There wouldn’t really be a reason to do so since they are packed into a texture atlas with other actors from the level. These are not individual lightmaps for specific actors.
Is there anyway to export both? To export the texture atlas UVs and the baked lightmap?