Are there any plans to allow control of the crosshair when using the fixed point camera + Controls Devices? I would love to make a competitive side scroll mode, but it would not be the best experience for players due to the current aiming limitations.
Aiming at enemies and other players is only doable through targeting assist (from the control device) or player rotation which can lead to some pretty bad aiming experiences.
For example:
To shoot other players, I would either have to
A. Get closer to them for the targeting assist to lock on to them,
Or
B. Rotate my character to where I want to shoot. Which is very different for Keyboard users VS controller Users.
I think it may be a bit more manageable for Epic’s Developers to instead give us different fixed camera perspective devices like a Side-Scroll Camera and then a top-down camera etc. so they both can have separate crosshair control so then the Character’s rotation is controlled by crosshair placement.
i.e Side Scroll Camera:
(Camera can only be side scroll, so it cannot change to a top down angle etc.)
Movement Up/Down - Does nothing
Movement Left/Right - Controls the direction the character moves.
Mouse/RS Up/Down - Controls the Pitch of the Character’s Aim
Mouse/RS Left/Right - Controls the Direction the player is facing