Built lighting doesn't look like preview

I’m new to lighting in Unreal, and I keep getting different results when I try to build lighting.



If anyone has ideas for how to get my built lighting looking more like the preview, I would appreciate it!


“Preview” view is dynamic lighting! So if you want to keep that look just set all your lights and objects to movable…
…you won’t get any GI from dynamic lights and this is the most “expensive” lighting…

That works perfectly! Thank you!