Hello Unreals!
I have a question, I have 2 computers for a project (“PC” and “Laptop”), i work in the PC (best machine) but i need to move the project files to the Laptop because was signed from USB by the S6 (GearVR) and I can deploy the .apk without SIGNING errors.
— To here all is OK —
The Question is when i need to build the lights and scene:
Option A
- I work in the PC
- I build lights and scene in the PC
(faster than Laptop) - I move the project files to the
Laptop - /Content
- /Config
- /Source
- *.uproject
- I deploy to .apk from the Laptop
Option B
- I work in the PC
- I move the project files to the
Laptop - /Content
- /Config
- /Source
- *.uproject
- I build lights and scene in the
Laptop (slower than PC) - I deploy to .apk from the Laptop
Option C
- I work in the PC
- I move the project files to the
Laptop - /Content
- /Config
- /Source
- *.uproject
- I deploy to .apk from the Laptop with
option Full rebuild checked (I don´t
know if it work from build final
scene and render)
I think the correct method is Opcion B, Always make a full rebuild in the Machine that will do the deployment.
Someone can confirm it?
Thank you so much, regards.