Hi.
This is probably a stupid question but…
I’m working on a top down game that is set in outer space. Is it possible to create a navmesh for AI characters to use without having an actual floor?
I’m not trying to create 3D path-finding, since the game is top down and you move across one plane of movement. So I thought a navmesh could actually work for me…but I’m not quite sure how to go about it.
Any ideas on this one?
Thanks