Bugged lighting on releases of Rocket Racing Island.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Lighting

Summary

I recently viewed some gameplay of one of my maps and realized it was darker than desired on higher graphics settings.
To try to remedy this, I tried adding lights.
The first problem I encountered was that my project was trying to reference assets that no longer existed, leading to an Illegal FortReference error.
To fix the reference error, I copied all of the assets in my level to a new level, which allowed the project to validate and run.

Even before I added the lights, the lighting was seriously screwed up, the entire map looked overly bright, deep fried, and gross compared to how it had looked originally.
I had hoped that this would only be an issue in private versions, but I was upset to find that the lighting problems persisted in a public release, it seems almost as though something is overriding the low graphics settings.

Steps to Reproduce

The only steps that I took in this process were.

  1. Create a new level.
  2. Copy/Paste all objects in outliner (including island settings) to the new level.
    Publish the result.

Expected Result


I have attached a link to an image of what the map would look like prior to my update.

Observed Result


I have attached a link to an image of what the map now looks like.

Platform(s)

windows

Island Code

9908-5244-6731

Additional Notes

I don’t know if fixing the reference errors on the original level so I can publish that would help, I tried every reference fixer utility in engine and nothing would work.

Heres the most recent private version : 1800-1542-3213
Heres the last properly working private version : 8762-1685-5203

For the time being I am keeping the properly functioning version as the active public version.

ALSO PLEASE NOTE
The lighting is NOT broken in edit sessions, which inclines me to believe it might be an issue with how rocket racing maps are compiled into private and public versions.

UPDATE

I went through my revision history and was able to restore an old version that didnt have the lighting bug.