First start of Unreal Editor after successful VS2015(17) compilation is stucking/freezing on 45%, It compile shaders extremely, extremely slow- 1MB for hours?!?!?!?!
Processor is on 99% for hours!!!
The same machine compile and start without problem 4.16; 4.15 and below versions
VS2015 or VS2017 + Windows 10 Pro 64bits, 1703, 15063.540
On the same machine with the exact same software:
Update #1:
The bug absent on VS2017 + UE4.15.3-0 three hours later
Update #2:
The bug absent on VS2017 + UE4.16
Update #3:
The bug is confirmed on VS2017 + UE4.17.1 (stuck on 45% forever)
Update #4:
The bug is confirmed on VS2015update3 + UE4.17.1 (stuck on 45% forever)
Update #5:
Video card (and its drivers) is the most probably reason for this BUG by my opinion.
Update #6: [15:17, 13.Sep.2017]
I found the problem and it is not Video Card or some drivers- I downloaded and compiled “UnrealEngine-master.zip” master branch 4.18.0-0+UE4, and all works fine- there isn’t freezing/stucking on shaders compilation at the first start of “UE4Editor.exe”.
So the problem is somewhere in official 4.17 and 4.17.1.
Thank you so much for all who NOT helped me to discover that!