Basically I’ve been following a tutorial on 2D platforming.
However the Orthographic camera seems to be only outputting wireframes in preview mode…I did a verify and a full reinstall and this issue is still here. Further I initiated a camera shake when damage is taken which for SOME reason outputs flashing lights as opposed to JUST a camera shake.
When I switch the camera to perspective and apply damage the Camera shake works as normal.
Just wondering if this is happening to others or can be replicated…I’ve been doing research on the forums and I’m seeing multiple complaints over the orthographic camera going back many years which don’t seem like they were ever resolved…
example:
This most likely isn’t a problem with hardware not being able to handle this…I’m working off a 3090 w/ 64GB of ram and all current drivers…It just seems to be a problem with this specific camera…but I’m hoping their may be a fix here?
4 days later and no info from UE devs. Honestly based on what I’ve seen online anything related to 2D dev (which would include Orthographic camera) just seems to get ignored…
Hey folks - we have a member of the team working on a variety of fixes for the Orthographic camera. It’s going to take some proper wrangling to get it in order, but we’re hopeful for an improved experience for 5.2.