Build:
1711197
Install Path:
C:\users\Markus\Rocket\
Specs:
Win7, GTX580, 16GB, UAC: on
Description:
I was building a basic map with lightmass, and suddenly I get this error telling me that it’s failed to build lighting.
Here are the logs.
- [Log file.][1]
- [Lightmass log.][2]
Repro Steps:
I was building and baking the lights to a slightly modified ExampleMap when this happened. Slightly modified means that I only alt dragged a couple of the floor’s blocks to create some simple extra level geometry. From there, go to Build > Build Light > All Levels and bake as you normally would.
Update: This appears to happen on any map, even a blank slate examplemap file.
I don’t know what it is, but bugs tend to have a knack for finding their way to me. I can’t use lightmass at all until I find the underlying cause of the problem. This has not been a problem with past builds; it appears to be exclusive to this one.
Although I have to say, if this was an issue specific to this version, it would have been reported by someone already. So it begs the question: What’s different here that would cause Lightmass to go haywire specifically on my machine like this?
Results:
I get an error prompt, followed by a map check dialog basically telling me that lighting still needs to be built on the map. Then I get this really terrible lighting setup with harsh shadows.
Expected:
Perfect bake with no hassles.
Attachments: