[Bug] Light Function property in Static Light actors

Build info

• Version: 1711197

Repro Steps

  1. Create static point/spot light

  2. Try to assign light function material to this light actor

Actual Result

Material can’t be assigned

Expected Result

I think it’s unnecessary to display that property if it not work.

It’s confusing.

Output log is clear and not warn you about anything wrong.

And I think issues like this, produces errors and faults.

Thank you!

Hi Dimitry,

I have tested this and can confirm it is occurring in Beta 3. It seems that this is a known issue and has been addressed on an internal build. This should be rectified in a future release of Rocket.

Thank you,

Alexander