[BUG] Different light settings between PIE and Viewport

Hi!
I’m faced with a pretty serious problem that such a thing is happening on two of my projects. I use the default BP_First Person Game Mode, PostProcess global, disabling/enabling nothing has changed, the light is baked, reflections RT.
I would be very glad to help, thank you in advance!
PC 5950X/RTX3060/64GB