Hi.
When i try to build my lighting in UE5 i get this error:
LogStaticLightingSystem: Warning: WorldSettings.bForceNoPrecomputedLighting is true, Skipping Lighting Build!
Freshly installed UE5.
Lumen is disabeld. Static lighting is allowed. Light is set to static.
Can not uncheck Precompute ( Greyd out )
Any ideas ?
Might be a bug.
-Tom
Same Here.
Jörg
Force bPrecomputeVisibility to false & bForceNoPrecomputedLighting to true on all WP maps (until 5.1 where it’ll be supported)
Hi, can anyone please advise what is another alternative to build static lighting using CPU if “Force bPrecomputeVisibility to false & bForceNoPrecomputedLighting to true” can only be toggled until UE5.1?