[Bug] Cant disable PrecomputedLighting UE5

Hi.

When i try to build my lighting in UE5 i get this error:

LogStaticLightingSystem: Warning: WorldSettings.bForceNoPrecomputedLighting is true, Skipping Lighting Build!

Freshly installed UE5.

Lumen is disabeld.
Static lighting is allowed.
Light is set to static.

Can not uncheck Precompute ( Greyd out )

Any ideas ?

Might be a bug.

-Tom

1 Like

Same Here.

Jörg

1 Like

Force bPrecomputeVisibility to false & bForceNoPrecomputedLighting to true on all WP maps (until 5.1 where it’ll be supported)

2 Likes

Hi, can anyone please advise what is another alternative to build static lighting using CPU if “Force bPrecomputeVisibility to false & bForceNoPrecomputedLighting to true” can only be toggled until UE5.1?