Hello community !
I was loading my project I was working on. Left it for a couple days, no problem.
I was surprised to be welcome by an empty scene. Well, not quite empty, everything seems to be here but not visible.
Triple checked that nothing was hidden. All my levels are displaying the same thing, empty scene visually, but the stuff seems here in the outline and viewport.
I should have a sky, a floor, a few meshes and materials displaying in the scene, noting too complex but still, a real scene, not an empty void.
Also, look at the icons of lights and elements : they seem scaled down to a plane, or rotated but not the usual way.
Starting a new project is fine, but all my levels and new levels in that projects are corrupted in the same fashion.
Needless to say that it was fine when I closed and saved it a few days ago.
Some insight about what happens ? Or any tip about how to fix/avoid that ?
I would like to avoid doing a new project and copy paste stuff just because Unreal decided so.
(I know it’s unreal 5 and I use at my own peril, but still)