Reference ID
38e770e7-4bb9-987d-56d4-83b53692c528
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
If I make a child of Building Prop. Then make a child of that BP and change a mesh on it, it will fail to Verify.
It completely eliminates the purpose of making child blueprints. How come no one mentioned that?
BuildingProp
└ BuildingProp_Child
└ BuildingProp_Child_Child
Steps to Reproduce
- Make a child of Building Prop
- Make a child of that BP
- Change a mesh on it
- Place it in the level
Expected Result
Validation passed
Observed Result
Found disallowed object type /Script/Engine.InheritableComponentHandler, Referenced by:See below for asset list, Plugin mount point:/Floating_Island
/Floating_Island/TEST/BuildingProp_Child_Child
Platform(s)
windows