Hi!
If your problem is with the incorrect lighting: set a higher lightmap resolution for the mesh! /like 512 or 1024/ …if it’s a bsp then lower it!!
Hi!
If your problem is with the incorrect lighting: set a higher lightmap resolution for the mesh! /like 512 or 1024/ …if it’s a bsp then lower it!!
Hello everyone !
I need you help ! I have problem with the build. Is possible to can help me ?
Thank you …
How does it look like if you set a plain grey color to it? /it might be your normal map that’s causing it!
I delete my normal map and is work Thank you i add you on my credit !
72 hours to search and finally is my normal map ! Thank you !
Because my import texture normalmap settings has wrong !
Thank you !!