I’ve set up bounce cards in my scene with a spotlight (static) facing them directly (and away from scene), to give off indirect lighting to my scene. I have had this working in blank projects, and also in my own project in a different map. Furthermore, my scene is receiving sufficient indirect lighting from my Directional Light (so I know indirect lighting is playing a role). But my bounce cards and spotlights aren’t affecting my scene at all. The same values in a different map in same project will give me desirable results, so what gives?
Pic 1: General setup
Pic 2: Spotlight settings
Pic 3: World settings