blueprint instance visiblity at level

Hello everyone,

Newbie question here.

I created a blueprint as trigger box and duplicate it everywhere at my level and it works great.
I decide to create another level and drag my blueprint to that level.

If I put a breakpoint at the first level and run the project it breaks perfectly, but at the second level it doesn’t break at all, but they share the same code.

It seems the instance only works at the level where it was created and ignored at the other level ??. The only way to make it work is to duplicate the blueprint and drag this one to the second level.

is there a way to make a blueprint that will work on every level i have done?

Hmm…Blueprints should work the same regardless of level they are place in. Unless you are putting some of the code in level blueprint?

This is a strange problem.