After removing the scrapyard referenced content using righclick ->remove referenced content because it was not needed in the project the whole project fails to upload everytime. I tried to readd the scrapyard pack but it does not change anyhting and the project is still bugged out
Hi @chrisp_games please do the following which might unblock you:
- In your outliner ctrl + a (select all) the actors in your outliner and select “Save Selected Actors”
- In the content browser Resave All the assets as shown in this image
Thank you for the info. Somehow the problem resolved itself but for the next time this happens I will try that
Hey, sorry for bringing up old topic but I still have the Storage issue.
And tried this. Dont working for me =(
@I-Apfel-I Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form
when i do this, it does not work.
Hey man , this soulution isnt working for me. is there any chance you know what I can do about
LogValkyrieSyncProject: Error: Failed to stage project for upload: Module BodyCam_Industrial has a forbidden dependency to MI_modular_concrete_wall_inside
that shows up in the output log , I’m just trying to launch uefn session.
Did you find a solution man>? it ois not workign for me either