Hello all. My character doesn’t have a walking animation in relaxed mode. I want to play a relaxed mode animation when i idle. I also want him to move in relaxed mode when running. How can I combine the running and relaxed mode animations? i want that aim pose only if i use right click. i will do it later. thank you for helps.
Best solution would be to make an aim offset anim so it will use the built-in engine additive animation magic.But to quickly just blend in the aim pose from the idle, you could cache the state machine and montage pose, then use a layered blend per bone to stack the aim animation on top.
Or, err, if you don’t have a relaxed walk, you could use the regular idle for the false pose and the aim idle for true.