I have a small issue with a Blackboard component from a behavior tree that when I try to set a value from the blackboard, the blackboard at that moment is a nullptr reference, I’m not sure what is causing this behavior to happen since I haven’t deleted at any moment the AI Actor nor anything related to it.
In this Screenshot you can see that the Blackboard component exists and is not a nullptr reference.
In this one is the same blackboard after it got Initialized without any problem.
And in this one you can see the error it generates when I try to read the Blackboard to try and set some values.
But I can’t set the values since for some reason the Blackboard is getting deleted or loosing it’s reference, any help with this issue would be greatly appreciated.