Hi,
I got an issue with rendering my mesh on ue, its generating random black noise point ( see on the left side of the image)
http://droplr.epixerion.com/13UlK/wVidHBgc.jpg
I can’t figure out how to get the same rendering as on the static mesh editor on the right.
I didn’t found any information about this on the site, I guess it something about AO but nothing approach my issue.
Thanks for any help!