The foliage becomes black in the shadows(image 1). If I create a new level(image 2) everything works fine, but in the level I converted to 4.4.1 it gets completely black!
And yes, I have Built the light, I use SkyLight and the foliage have a 2nd UV for the Light Map.
Any ideas?
Hey linusholm -
What version of the editor was your original project created in before converting it to 4.4.1?
Thank You
Eric Ketchum
I upgraded from 4.4.0. After a bit more investigation I’m not sure if it has to do with the conversion. If I turn off Cast Shadows on the SkyLight the black shadows disappear which means it looks all right. How come?
It would be nice if I could use Cast Shadows on the SkyLight though.
Thanks for the reply!
Hey -
Do you have a Cubemap plugged into your Sky Light Actor?
Eric Ketchum
No, I use the SLS Captured Scene as Source Type for my SkyLight Actor.
Hey -
Do you have a sphere reflection capture actor in the level and if so what are you settings on that actor? Also what are the settings for your skylight (intensity)?
Thank You
Eric Ketchum
Hi linusholm -
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
Thank you.
Eric Ketchum