Hey all,
I am building a look that has a bunch of point lights with dynamic shadows, as I like the result of the design using point lights (even though it is not realistic)
However, I found out that non DX12 machines will get this error:
RUNTIME DOES NOT SUPPORT WHOLE SCENE POINT LIGHT SHADOWS (Missing Vertexshader Layer Support)
What would be a good alternative that would support shadows + DX11, while still having dynamic shadows ?
I thought of a spot light but it’s not exactly the same light look
Thanks a lot