Summary
As my title states, whenever a player is eliminated when after having used the movement items on the kinetic blade, and whilst actively wielding it, Elimination events will fail to send. This can cause catastrophic failure to game logic especially in 1v1 style maps.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
- Equip kinetic blade
- Use movement abilities
- Get eliminated
- Observe EliminatedEvent fail to fire on said Fortcharacter that was eliminated
Expected Result
EliminatedEvent should always fire when a FortCharacter is eliminated, regardless of what weapon or movement state they are actively in.
Observed Result
EliminatedEvent fails to fire, catastrophically breaking game logic
Platform(s)
All
Additional Notes
Ive actively observed this bug occur for over a year now. Ive found ways to workaround it, but honestly this just needs to be fixed.