Hello i’m working on a game level and i’m facing some issues with my AI; first i will try to describe the scenario.
I’m using the ALSv4 template as a base for my game, when i’m developing the new mechanics i’m using the default game level for the ALS template.
I started to develop a simple AI spawner actor, and i used the ALS default map to test it, it works fine on the default ALS map, when i tried to put it on my game level, the AI doesn’t move, the “move to” node on the behavior tree always fails.
i tried some things, increase the “vertical deviation from ground compesation” to 50, increase/decrease the agent height, removing the Navmesh volume and adding it again, removing the floor mesh and using a default cube.
None of the actions i have used, worked, don’t know what i’m doing different from the ALS map to my level map, here are some pictures showing what i got.
thanks in advance for all the help.