Hello, i’m having a lot of troubles with baked illumination i’m using UE5 Vulkan preview (developing for quest2) and the baked illumination have a lot of artifacts.
Steps:
- Put spot light in scene towards a plane, the plane has a lightmap res of 512
- bake light.
- go to vulkan preview
for reference i made a quick lighting test on ue4.27 and this is not happening ther