I have a serious problem when it comes to imported models. Everytime I build the lighting, weird shadows appear on the mesh. I’m desparate as I’ve been trying to solve this for the past few days.
Nothing I read online regarding this topic works for me. I tried recreating the UV lightmap several times, but the shadows appear every time. I even separated the mesh into pieces and created lightmap for each one, but the issue still prevails. Increasing the lightmap resolution also doesn’t work.
If anyone cal help me, I would be tremendously grateful.
Thank you in advance.
thank you so much for the reply! I am truly grateful you are willing to help, but I managed to solve the problem already. Turns out the problem was in fact the light map. Previously I relied on blender’s automatic unwrapping, but as soon as I unwrapped the model manually, the shadows started showing correctly.
Thank you for the reply though, it is very appreciated to see someone trying to help!
The problem was in the light map after all. Previously I used the blender’s automatic unwrapping. Insted of relying on that, I unwrapped the model manually. That fixed the issue.
Could you show us the lightmap uv of the problematic mesh(es)?
I’m glad that you found the solution!! …and thanks for the nice words!!