Hey all. I fixed up redirectors after moving something and the program crashed. There seems to be a specific static mesh giving me issues but I’m not quite sure what to do with it. Editor crashes before project starts up.
Assertion failed: Owner->IsMeshDescriptionValid(0) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 3048] Bad MeshDescription on /Game/StaticMeshes/Rings15ilm.Rings15ilm
It sounds like you did some moving and the fix-up didn’t go through right. The files got physically moved but not updated correctly afterwards. Try opening the project in Windows explorer and moving the files back to their original locations!
Yeah these files were recently made, I was fixing up before creating this backup haha!
It’s no big deal to delete them, I just used Windows and deleted them there and everything seems to be back to normal minus the 3 static meshes… I can remake them in a jiffy.