"Bad MeshDescription" causing crash

Hey all. I fixed up redirectors after moving something and the program crashed. There seems to be a specific static mesh giving me issues but I’m not quite sure what to do with it. Editor crashes before project starts up.

Assertion failed: Owner->IsMeshDescriptionValid(0) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 3048] Bad MeshDescription on /Game/StaticMeshes/Rings15ilm.Rings15ilm

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Hey @TheEnglishBeat!

It sounds like you did some moving and the fix-up didn’t go through right. The files got physically moved but not updated correctly afterwards. Try opening the project in Windows explorer and moving the files back to their original locations!

Thanks for the quick reply!

I did that and I can at least get the Editor to launch! Score!

But when I try to use any of the files I moved… it crashes and gives that error again… in any way, including moving them within UE5.

Well dang. It’s possible they’ve been corrupted.

I hope you have a backup! It’s always important to back up your files as often as possible.

You may need to delete the files you moved if you don’t. I hope it wasn’t many!

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Oh my god. It’s working.

Yeah these files were recently made, I was fixing up before creating this backup haha!

It’s no big deal to delete them, I just used Windows and deleted them there and everything seems to be back to normal minus the 3 static meshes… I can remake them in a jiffy.

Thanks for your help, that did it!

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