Reference ID
35f6f85d-4446-625d-951a-40a483d49211
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Summary
Automated Turrets takes no damage if the option “Go Dormant if Alone” is set “FALSE” .
Guards do not attack the automated Turrets even if they are on different teams and they are attacked by the Turrets, they just stand there taking damage until they die.
Steps to Reproduce
Place a device “Automated Turret”.
Set the option “Go Dormant if Alone” = “FALSE”
Set the option “Possible Targets” = “Neutral or Hostile” or “Hostile Only”
Set the option " Team Type" = “Team Index”
Set the option " Default Team Index" = “Team 2”
Place a Device “Guard Spawner” inside the “Automated Turret” Activation Radius.
Set the option “Guard Team Option” = “Team Index”
Set the option “Guard Team Index” = “Team 1”
Set the option “Spawn on Timer” = “On”
Set the option “Spawn Timer” = “3 Seconds”
Start the game
Expected Result
After the game starts, in 3s the guards will spawn.
The Turrets will attack the guards.
The guards will attack back.
The Turrets will kill some guards but eventually the guards will destroy the turret.
Observed Result
After the game starts, in 3s the guards will spawn.
The Turrets will attack the guards.
The guard stand still taking damage.
Platform(s)
windows
Island Code
3115-7945-5095
Additional Notes
if a player is on a different team than the Turret, They can only deal damage is the option “Go Dormant if Alone” is set “True” and the turret is outside its base.
If the option “Go Dormant if Alone” is set “False” they can not damage the turret.