[AUDIO] Please support random audio node on Nintendo Switch

Summary

This is a new thread for Random audio node does not work on Switch

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Create one cue and use random node and add multiple sounds so every time audio player is started it plays random track.

Compare PC/ PS5 and Switch. On switch it plays the same track again and again.

Expected Result

Random tracks are played by audio player

Observed Result

Same track is used every time

Platform(s)

Nintendo Switch

Island Code

8445-3732-3580

FORT-999233 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

1 Like

Thanks for reposting this. I always figured Epic wanted it this way due to processing power on the switch but it really is annoying and I hope it can be fixed if it’s a bug.