Attribute spreadsheet for Lighting

Is it possible to create a spreadsheet controller in Ue4 which will list each mesh objects “Overriden Light Map Res” attribute for example, so that I can easily turn it on and off instead of having to go into each mesh?

I am using Light map res as an example but this would be a benefit to Lightmass settings as well on a per mesh basis.

Does something like this already exist or even on the marketplace?

This would be similar to Maya’s Attribute spreadsheet

…maybe this is what you’re looking for?

Nice! I’ll look into that one. Looks like it will work. Thanks!