Is it possible to create a spreadsheet controller in Ue4 which will list each mesh objects “Overriden Light Map Res” attribute for example, so that I can easily turn it on and off instead of having to go into each mesh?
I am using Light map res as an example but this would be a benefit to Lightmass settings as well on a per mesh basis.
Does something like this already exist or even on the marketplace?
This would be similar to Maya’s Attribute spreadsheet