Summary
When loading into one of my UEFN Projects after the new Update, I noticed that all attached Objects, Props, Devices, Meshes etc whos parent Prop was being hidden / shown using TeleportTo dont move with their Parent Prop anymore. Appareantly this seems to be a big issue for other Creators too, especially Tycoon related.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Take a Prop of any Kind and put it in your Viewport
- Attach a Static Mesh, Device, Skeletal Mesh or anything else to that Prop
- If you move the Parent Prop around you can see that the Child moves with it
- Try to Hide & Show the Parent Prop with Verse using TeleportTo
Expected Result
The Child Actors should be showing and hiding together with their Parent Prop, as they did right before the update.
Observed Result
The Child Actors are not showing and hiding together with their Parent Prop
Platform(s)
PC