attached props / objects not moving when using TeleportTo on their parent prop

Summary

When loading into one of my UEFN Projects after the new Update, I noticed that all attached Objects, Props, Devices, Meshes etc whos parent Prop was being hidden / shown using TeleportTo dont move with their Parent Prop anymore. Appareantly this seems to be a big issue for other Creators too, especially Tycoon related.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  • Take a Prop of any Kind and put it in your Viewport
  • Attach a Static Mesh, Device, Skeletal Mesh or anything else to that Prop
  • If you move the Parent Prop around you can see that the Child moves with it
  • Try to Hide & Show the Parent Prop with Verse using TeleportTo

Expected Result

The Child Actors should be showing and hiding together with their Parent Prop, as they did right before the update.

Observed Result

The Child Actors are not showing and hiding together with their Parent Prop

Platform(s)

PC

same result even if you try using a prop manipulator device too

this is a duplicate bug report for this All parent-child relationships are removed at runtime - #24 by ChoHO

2 Likes

I’m also facing the same problem

Same but with MoveTo aswell and the parent prop isnt even hidden. When I detach and reattach it works, but when I push changes it goes back to not working

FORT-1009086 has been ‘Closed’ as a duplicate of an existing known issue. Origin Issue: FORT-1006771, Origin Topic: All parent-child relationships are removed at runtime