Athena and Apollo trees HLODs extremely broken

Summary

Athena and Apollo trees are broken, mainly HLODs are not generating properly. From what I’ve observed Athena_tree_pine, Athena_largepine and Apollo_pinetree_large don’t work at all. These trees are all found in the Nature Tree Gallery A so I would imagine the other trees in that gallery don’t work either. I’ve tried deleting the HLODs and rebuilding them multiple times but they never seem to work. All of the other HLODs are generating just fine, just the tree HLODs are never generated. Here’s another forum documenting the same issue: Athena_Tree_Jungle_01 is FULLY broken

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Create any island and place some fortnite props alongside some athena and apollo trees (Any trees from Nature Tree Gallery A)
  2. Enable streaming (world partition) and build HLODs on the island
  3. Once built, when you move out of streaming range, every prop should turn into a lower level of detail but the trees simply disappear

Expected Result

When working correctly, the trees should turn into a lower level of detail when moving outside the streaming range.

Observed Result

When moving outside the streaming range, the trees simply disappear because HLODs are not being created for those trees

Platform(s)

windows and PS5
Occurs on both platforms

Additional Notes

It is a pretty minor issue but a lot of huge forest maps can’t really function without this since all the trees disappear when viewed from far away

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