Summary
EDIT: Rebooting and launching the launcher/editor as admin seems to have resolved the issue for me.
Since Fortnite server outage earlier today, I can no longer launch a session of my UEFN project I was actively working on at the time of the outage. It pops up with the error “At least 1 module failed remote validation” and prevents a session from being launched. I can however launch a session of the exact same project with the latest code from a 2ndary account I have without an issue, so the issue seems to be tied to my primary account (OKomili)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
All I do is press Launch Session to reproduce the issue. After it validates, it pops up an error during the session launch process with the error “At least 1 module failed remote validation” and then stops the session. This issue seems to be tied to my personal Epic account (OKomili), as I tried logging in to an alt account on the same team and launched a session just fine.
Expected Result
To launch a session.
Observed Result
I can’t launch a session
Platform(s)
PC
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Additional Notes
Here’s my latest log file: https://drive.google.com/file/d/1ZfWNdj1dtIQ7NBdMHVaLsYqayGAzhNgc/view?usp=drive_link
Note I found a similar thread from back in September that reported similar issues. The comments here seemed relevant which is what made me think to try launching a session on my alt account which seems to work and makes me think this issue is tied to my main account.
Similarly I see others on the official UEFN Discord reporting similar issues, immediately after the servers recovered from this morning’s outage.
