Ask Unreal Anything: Rendering | June 15, 2022 at 1PM EDT

I’m very interested to know about the future of the Water plugin. I recall plans to make use of real ocean/wave data in the wave model, but have not seen anything relating to that in recent versions. The default water also tends to lean more on the side of stylized than realistic (which makes sense given it’s origin in Fortnite), but are there any plans to improve the ‘out of the box’ realism of the water plugin?

Finally, perhaps not rendering specifically, but by association - I recall a wind node in the material editor popping up a few years ago, which suggested perhaps we’ll see some more complex foliage wind in the future. Is there anything you can share on this?

Many thanks for taking the time to answer all these questions. UE5 is life changing, you should all be proud :slight_smile:

3 Likes