These errors are the main problem.
The First photo is giving me an error on .Num() which called an array of actor, within the AI’s Sight Radius for some reason .Num() is giving me an error which I know it is a valid function to call within UE4. I am working with AI at the moment within the controller. I don’e know if the errors below contribute to the .NUM() function not working. On compile the engine does not recognize the .NUM() error it say it is fine.
This crash report only happens during simulate play. Not during regular play in the view port. I am not completely sure if the problem lies in the code itself or the plugins I have installed or the version of the engine. The compiler does not register these errors. I believe it has to do with the plugins I have installed or somewhere in source folder. I am not completely sure what to do here since the debugger does not tell me what to do. If you need more code I can oblige the request.