Are Water Exclusion Volumes still not working as for UE5 5.1 or am I doing something wrong?

Hello everyone,

I’ve been trying to make the Water Exclusion Volumes (from UE Water Plugin) work to lower the water plane on my Ocean Actor (as shown below).

I’m trying to make underwater caves.

I just wanted to ask if I misunderstood nything before reporting a bug to Epic.

Am I missing anything?