I am new to game engines, so the question, is that video was rendered real time?
Yep (well, the lightmaps are pre rendered but it take like 10 min. In engine, it runs at 50-60fps on a gtx670)
Where do you get your textures and materials? Any website in particular?
mmm … google images
*Do you have links to other works you did before in architectural rendering? *
*how long did you work on the different scenes (the 4 videos)? *
roughly 2 days per scene.
Those new 4.4 Capsule lights look amazing too! They are going to be so useful! Any idea on how costly that is to have in a given scene?
Given all the lighting is bake … it cost nothing.
So … a new test …
It’s a “almost but not enough” dynamic sun/sky
“almost but not enough” because every 250ms I recapture the skylight … and it’s wrong !
I found nothing to prebake some cubemaps and blend them.
I also used the LPV feature for the sun.