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Apply Additive Layer ?

Hello everybody, I was trying to create Aim Offset Animations through Bone Transformation.
When I do the transformations, add a key I can’t seem to apply it. In UE4 there is a button as “Apply additive Layer Tracks to Runtime Animation Data” but I couldnt find it on UE5. Any help?
Thanks in advance

Hey,
I haven’t found it either and couldn’t find any information. However I worked around it.
I imported my character form the source file to UE4.26, modified all the animations there and migrated the character with animations to my UE5 project
Hope it helps