At WWDC, Apple surprised the whole industry by revealing a visionary and wide-reaching set of AR and VR technologies, demonstrated live with film-quality content created by industry luminaries using Unreal Engine 4. Epic’s tools programmer Lauren Ridge was backstage building the scene live as John talked, using the Content Browser to add terrain, TIE fighters, and other components of the Sequencer-based action scene. The demo culminated with the entrance of Darth Vader on the virtual set. Lauren is joining the stream as our special guest to talk about the experience and what new features you can look forward to.
Also, we’ll be introducing Amanda Bott, the new Unreal Engine community manager!
Thursday, June 8th @ 2:00PM ET Countdown]
Lauren Ridge - Tools Programmer - @LRRidge](https://twitter.com/LRRidge)
Amanda Bott - Community Manager - @AmandaMBott](https://twitter.com/AmandaMBott)
Alexander Paschall - Community Manager - @UnrealAlexander](https://twitter.com/UnrealAlexander)
Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!