Anyone having trouble with the fire particle?

Everytime I export any fire or smoke particles in a video they move rapidly fast in the new 2025.1.2 is there a work around? or will this bug be fixed soon?

Hi again, I find this happening with the material video as well, the video export speeds up the foptage, please fix soon.

hey welcome to the forums.

i think there’s an option to for as to where the particles get the time information from.

i don’t recall exactly but you can find them on google.

the time info when exporting movies is going to be different, so it looks as they speed up.

same for movies.

i don’t use twinmotion (which seems like is what you’re using), but in regular ue that’s using the movie render queue.

for videos i export the video as a png sequence. if you use a video the decoder decodes it in real time, where the export has much lower frame rate.

btw beware, you’ve posted in unreal engine category. this is the wrong category, you should post in “Twinmotion”. that’s where the experts on twinmotion are. a mod should be able to move your post, but i don’t know how to ask them.