This question was created in reference to: [Anisotropy on [Content removed]
In reference to the post above, I am currently seeing the same issue in Unreal 5.5 where Anisotropy is not working on Nanite object(right) whereas it does show up on Non-Nanite Objects (left). Is there a solution available yet in Unreal 5.5 outside of Substate?
Thanks!