Hey Guys, I am very new to ue5, and I am currently having a problem with my animation. I am making 2d game, and I have papercharacter that keeps paperflipbookcomponent with animated sprites, that changes among his enum state, however when i am using movetolocation in my mob’s aicontroller, the mob move extremely quickly (i don’t understand how to change its speed), also the sprite is rotated while moving in the direction of moving which is also i don’t understand how to fix.
Ps. This is my university project, so I can’t use blueprints