I’m making an android game and ran into a trouble with disabling some features I do not need in my game.
I’ve already disabled many features and everything works fine, but thats not enough for low-performance devices…
There are quality override features for android platforms (in Project Settings) I want to use (like non-metal mats), but that is the problem… It just do not work properly…
Editor renders everything well, but packed build on my mobile device looks horrible. Looks like shaders failed to compile…
Editor with Android rendering preview
http://s1.uploadpics.ru/images/W1iJtGeiZf.png
Actual android device (Xiaomi Redmi 4 pro (Snapdragon 625, Adreno 506))
http://s1.uploadpics.ru/images/ZJNkLGesZz.jpg
So, is it a bug, or am I doing something wrong?
Is there any other way to disable PBR for mobile game (leaving specular shading), and set these params?