Android debugging using AGDE for x64

I’m trying to debug Android app created by UE5.2, running on my Android device. I’ve tried to use Android studio first, but it was too unwieldy. Then, I found peace after switching to AGDE (Android Game Development Extension for visual studio). It was very straightforward and worked well with the android device, which is arm-based.

I also have another android device that is x64 based, which I verified my app runs on well with the x64 flag enabled from source-built UE5. But, the AGDE seems to only support arm64, not x64 for Android debugging and I don’t know how to make x64 supported. Has anyone tried this before?

Thanks in advance.