Summary
Ambient Occlusion is missing in Creative and UEFN maps on Nintendo Switch 2, this was broken in v40.00 and removed in v40.30
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Open an island, place props, observe lighting
Alternatively, opening any map in discovery and observing the lighting should reveal that there is no Ambient Occlusion
Expected Result
The map should have Ambient Occlusion
Observed Result
The map does not have Ambient Occlusion
Platform(s)
Nintendo Switch 2 (docked only)
Additional Notes
This is a global issue! but it very much affects creative and especially UEFN maps leading to odd and unintentional lighting in maps not designed to Ambient Occlusion turned off, especially because the Nintendo Switch 2s lighting was not designed to have this turned off!