Hello everyone,
Following my recent question about unreal crashing when using static ConstructorHelpers::FObjectFinder, I’ve discovered a new issue with all my C++ projects.
As a beginner in Unreal Engine, I’ve started learning from the dev community and documentation site.
Right now I’m doing C++ Programming Tutorial and done the following tutorial so far (using UE5.1.1 on Windows10 without source control):
- Game-Controllerd Cameras
- Components and Collision
- Programming Quick Start
- Player-Controlled Cameras
Except the Components and Collision tutorial, I didn’t have any issue while doing the tutorial.
However I found out that everytime I open those C++ project, all my classes doesn’t appear in the content browser and class instances that I put in the level disappeared.
I always have to compile (using Live Coding) for my classes to reappear in the content browser (instances in my level doesn’t reappear though).
For all my classes that I’ve added code to the constructor (CreateDefaultSuboject<>), in the message log, I have the following message for each object I’ve created:
CreateExport: Failed to load Outer for resource…
Could you please tell me what’s happening?
I’ve done some research and found similar unresolved post:
Seams it still happen with Unreal 5.1.1
I really thank you in advance for your help