AI jumps when player dodges into him!

Hi @Codephase-Games ,
I don’t know much about AI, but at first glance this seems to be related to a capsule collision issue, however, as you mentioned, none of the attachments have collision enabled against Pawns, so that might rule out attachment collisions as the cause

I did a bit of research and found some posts describing similar behavior, where characters get lifted or pushed when colliding.
I think they could serve as a guide to help identify a possible solution.

Hope it helps!