Damage zone, mutator zone etc all don’t respond to guards even when the setting is turned on, damage zones do no damage to them when they should with the setting turned on, and ai path control the event when will reaches path node does not work either it doesn’t detect when the ai reaches the nodes. I cannot report it with a reference ID either so mods need to push it to the proper team so this can be fixed as it’s very important.
@OGMoneyMidas Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!
For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form
Hi, i have the Same issues. Is there already a solution?
I believe guards now respond to zones but they still cannot trigger events, say a guard walks in a zone and you want it to trigger a lives tracker to remove 1 that won’t work, but zones can now kill them
Thank you for the response. Unfortunatrly this is exactly what i want. Maybe we get an solution in the near future. Or a verse code.
Could definitely be done with verse I believe I’ve seen it in tower defense style games they could add it to 1.0 as well but we’ll see how that goes
Guys either Ur lucky And someone creates the verse code for them And shares it. Either Ur gonna do it or just gg epicgames does not fix bugs sadly