Hey all!
Early 2021, I started working on an AI that significantly accelerates light baking, achieving speedups of 2x, 4x, and even 10x.
This works essentially by using a Neural Network in tandem with an existing light baker. The Light baker does part of the work and the Neural Net does the rest.
A lot of people are familiar with denoising and the idea is similar, but different.
(Note: These speedups are approximate, as only some parts of the light build are currently accelerated by this factor.)
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The speedup multiplier between renders using the AI is the primary benefit, and will apply generally to any scene.
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The absolute render times are not of interest here, these will vary depending on hardware, but the acceleration when using the AI will be 10x (for example) from whatever the base light bake time is on any particular machine.
A clearer explanation from Sebastian___:
if your previous bake took 10 minutes, with this solution it could take just 1 minute.
Here are some screenshots showing the results using the AI. (In the “Lighting Only” view.)
1x (No AI Used, old GPULightmass) Time Elapsed: 2924 seconds (48.7 min)
4x Time Elapsed: 879 seconds (14.7 min)
10x Time Elapsed: 464 seconds (7.7 min)
There is some tradeoff of quality for speed here, but it’s worth it IMO for development iterations or certain use-cases.
A couple closeup comparisons:
I put this project on hold after seeing the raytracing and Lumen technologies evolve, thinking that light baking might not be relevant anymore.
But I’m revisiting the idea now and I’m trying to gauge interest:
- Would this AI tool benefit your work despite Lumen and raytracing advancements?
- Would you consider it a worthy investment if it was offered commercially?
Your responses will help me decide whether continuing this project makes sense.
If you’re interested enough, use this google form and leave your email. I’ll contact you if the project moves forward: https://forms.gle/jydVAWbgTFyJqnqw6
I’m looking forward to your responses! Thanks in advance!
EDIT: The important takeaway is that whatever your current light build time is, the result will be 10x faster on your hardware, accounting for some overhead that doesn’t get sped up.